Summary
- EA is closing Origin on April 17, 2025, switching to the EA App due to Microsoft’s 32-bit abandonment.
- Games and accounts will transfer to the EA App seamlessly, including saved data and cloud storage.
- Transitioning to the EA App won’t require redownloading games, with potential benefits for publishers seeking control.
Do you still use EA’s Origin? If you’re one of the few that still do, you’ll have to change that very soon, as Electronic Arts is closing its Origin storefront on April 17, 2025.
The shutdown is tied to Microsoft’s abandonment of 32-bit software, though players can still upgrade to the EA App, which requires a 64-bit version of Microsoft’s Windows OS.
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Even Without Microsoft, EA Has Moved On From Origin To The EA App
Even if Microsoft didn’t stop support for 32-bit software, it was just a matter of time until the Origin store was closed instead of the EA App.
According to EA, the EA App, “is our enhanced platform for PC games” and adds “Optimized for the best user experience, it lets you easily find what you need and get into the game quicker than ever.” Those claims are debatable, but hey, an upgrade is an upgrade, right?
If you’re wondering what will happen to your current games and account in Origin. EA has confirmed it will transfer to the EA App.
“Yes, your account and games will transfer to the EA app. Log in to the EA app with the same account you use for Origin. When you log in, any games you had on Origin will be ready to play,” the publisher notes.
Anything players saved through Origin’s cloud will also be transferred, though EA cannot promise that mods will carry over. Players will need to check with the mod creator to verify if it will carry over with the transition.
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Another thing to make your transition from Origin to the EA App easier is that you won’t need to redownload your games. Unless you’re switching to a new device, then, of course, you’ll need to download those on your new harddisk,
With Valve, and to a lesser extent, Epic Games, lording it over to storefronts on PC, it’s hard to argue a case for each publisher pushing for their storefront and launcher.
Publishers most likely want more control over their products on digital storefronts, and there is a very big possibility they earn more, given Epic and Valve do not take a cut from every piece of software sold.
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